This year for theÂ VancouverÂ Maker Faire I am planning on making a giant Claw Crane game. Â NormallyÂ claw games are found in video arcades andÂ shoppingÂ malls and are a glass box where players can control a crane with a joystick and attempt to pick up prizes from the playing area. They are also known asÂ teddy picker, candy crane, claw machine, crane vending machine, arcade claw, grab machine, crane game, skill tester, or simply the claw.
The claw machines are made up of a 2-4 prong claw, XY table, AÂ controller, and a box for the play area.
BeforeÂ I started on this project I looked to see if anyone else had done anythingÂ similarÂ that I could lean from.
I foundÂ Mega Claw!Â created for the 2010 NY Maker Faire. Its the exact same idea that I was planning on doing, with a differentÂ approachÂ to the XY table. They have written up a greatÂ article on their progress and a post mortemÂ after the event. Very impressed project.
Their Mega claw uses a more traditional rail based XY table and the playing area is limited to the max size of the rails that they are using. My system is more like a skycam/skycraneÂ and can be expanded to a very large playing area only limited by the size of the motors that you use for the winches.
Next I found a skycam projectÂ (featured on hackaday) created by Dan RoyerÂ from Marginally CleverÂ and a fellow member of Vancouver HackspaceÂ (VHS). His Skycam is based on two DrawBotsÂ working inÂ tandem. I like his system a lot and since he is so close I plan on talking to him a lot more about his project.
I plan to spend this week working on the design and making a few prototype, probably out of Knex.