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One of the things you run into when your blog becomes bigger, is that you need to cram more info into less space, to make it possible to display all the information you want to show. One of the things I did to do that is add an icon for the date, and then a bubble over that with the number of comments in it.
links for 2010-02-25
links for 2010-02-23
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Polycase has over 1400 styles, sizes, and colors of plastic electronic enclosures for your project!
Passage
Passage is a dice game.
What you need to play
- 2 dice
Object of the game
The object of this game is to be the first person to roll the point value 11 times.
How to play the game
Everyone rolls both dice once. The player with the highest roll goes first, the player with the lowest roll rolls one die to set the set point.
Starting with the player that rolled the highest and proceeding clockwise, each player rolls both dice and tries to roll the set point. Each time a player rolls the set point they get a single point.
If a player rolls doubles of the set point they score 3 instead of 2.
First player to get 11 points by rolling the set point wins.
Example of game play
Player one rolled the lowest on the initial round and rolls one die for 3. The set point is now 4 if a player rolls a 4 on any of the two dice he gets 1 point. If a player rolls doubles on of the set point 4, he gets 3 points instead of 2.
Player two rolled the highest on the initial round and rolls both dice he gets 2 and 4, player two scores 1 point.
Player three rolls both dice for 3 and 3, player three scores nothing because he did not roll the point die.
Player one rolls both dice and gets 4 and 4, instead of 2 points he gets 3 points for rolling doubles of the point die.
Player two rolls both dice and gets 3 and 4, player two scores one point for a total of 2 points.
Play continues until a player has a total of 11 points.
links for 2010-02-19
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Hey! Socket programming got you down? Is this stuff just a little too difficult to figure out from the man pages? You want to do cool Internet programming, but you don't have time to wade through a gob of structs trying to figure out if you have to call bind() before you connect(), etc., etc. Well, guess what! I've already done this nasty business, and I'm dying to share the information with everyone! You've come to the right place. This document should give the average competent C programmer the edge s/he needs to get a grip on this networking noise. And check it out: I've finally caught up with the future (just in the nick of time, too!) and have updated the Guide for IPv6! Enjoy!
Par
Par is a dice game.
What you need to play
- 5 dice
- Chips, tokens or coins.
Object of the game
To score more then 24 with five dice and eventually collect everyones chips/tokens.
How to play the game
A player rolls all five dice, if the score is above 24 everyone pays them a token for every point above 24.
For example: if they roll 26 they would receive 2 tokens from each player.
If a player rolls less or equal to 24 he may put side one or more dice and rolla the remainder. The dice that he puts aside cannot be rolled again and you have to put at least one die aside to roll the remaining dice.
If a player rolls less then 25 after he has set sides all his dice, he pays the other player for every point below 24.
For example: A player rolls 20 he pays 4 tokens to each player.
If a player can not pay out everyone, he hands out one token at a time to everyone starting with the player on his right. If a player has no tokens he is out of the game.
Example game play
Player one rolls all five dice and gets 5,5,6,3,4 for a total of 23 he decides to put aside the 5,5,6 and roll the 3 and 4.
Player one rolls the two remaining dice and gets 4,6 he now has a total of 26 he decides to stop and everyone one pays him 2 tokens.
Player two rolls all five dice and gets 2,3,6,5,2 for a total of 18 he decides to put side the 5,6 and rolls the three remaining dice.
Player two rolls the three remaining dice and gets 1,2,4 for a total of 18 he decides to put aside the 4 and roll the two remaining dice.
Player two rolls the two remaining dice and gets 1,2 for a total of 18 he decides to put aside the 2 and roll the remaining one die
Player two rolls the last remaining die and gets 2 for a total of 19 (2+2+4+5+6=19) he pays everyone 5 tokens.
Play continues until one person collects everyone’s tokens or chips.


